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🧭 What You’ll Learn
In this chapter, we’ll cover:
Let’s begin your journey into building apps that run everywhere
from a single codebase using Xamarin.
🌐 What is Xamarin?
Xamarin is a free, open-source framework for building
native mobile and desktop apps using C# and the .NET platform.
Created in 2011 and acquired by Microsoft in 2016, Xamarin allows developers to
build apps that run on:
All using a shared codebase and Visual Studio.
💡 Key Features of
Xamarin:
🤝 Xamarin and the .NET
Ecosystem
Xamarin is part of the broader .NET ecosystem,
integrating deeply with:
This means you can leverage the entire power of .NET when
building mobile apps with Xamarin.
🧱 Xamarin Architecture
Overview
At its core, Xamarin apps consist of:
You can build in two main ways:
⚒️ Xamarin.Native (Xamarin.iOS
and Xamarin.Android)
🧩 Xamarin.Forms
🧪 Xamarin vs Other
Cross-Platform Frameworks
Feature |
Xamarin.Forms |
React Native |
Flutter |
.NET MAUI |
Language |
C# |
JavaScript |
Dart |
C# |
UI Rendering |
Native UI
Renderer |
Native |
Skia (custom) |
Native
(improved) |
Code Reuse |
80–95% |
70–90% |
70–90% |
95%+ |
Native API Access |
Excellent |
Good (with
bridges) |
Good (via
plugins) |
Excellent |
Maintained By |
Microsoft |
Meta (Facebook) |
Google |
Microsoft |
Desktop Support |
Limited |
No |
Experimental |
Full
(Win/macOS) |
🔧 Setting Up Xamarin
You can build Xamarin apps using:
✅ On Windows
✅ On macOS
🖥️ Sample “Hello World”
in Xamarin.Forms
XAML (MainPage.xaml):
xml
<ContentPage
xmlns="http://xamarin.com/schemas/2014/forms"
x:Class="HelloWorld.MainPage">
<StackLayout Padding="30">
<Label Text="Hello, Xamarin!"
FontSize="24" />
<Button Text="Click Me"
Clicked="OnButtonClicked"/>
</StackLayout>
</ContentPage>
C# (MainPage.xaml.cs):
csharp
public
partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
}
private void OnButtonClicked(object sender,
EventArgs e)
{
DisplayAlert("Welcome",
"You clicked the button!", "OK");
}
}
📦 Xamarin.Essentials:
Access Native Features
csharp
using
Xamarin.Essentials;
var
location = await Geolocation.GetLastKnownLocationAsync();
With Xamarin.Essentials, you can access:
All with cross-platform APIs.
💡 Use Cases for Xamarin
✅ Internal Business Apps
Build cost-effective apps for enterprise use with shared UI
and logic.
✅ MVPs and Startups
Quickly test app ideas on Android and iOS without hiring two
teams.
✅ IoT and Industrial Apps
Xamarin works well for mobile dashboards or devices with
custom hardware.
✅ Enterprise Integration
Connect to Microsoft technologies (Azure, SQL Server, Active
Directory).
⚖️ Pros and Cons of Xamarin
👍 Pros:
👎 Cons:
🧠 When to Choose Xamarin
Use Xamarin if you:
📘 Summary Table: Xamarin
Quick Facts
Feature |
Xamarin |
Language |
C#, XAML |
Platform Support |
iOS, Android,
UWP |
IDE |
Visual Studio |
Code Reuse Potential |
Up to 95%
(with Forms) |
Native Access |
Full (via bindings or
Essentials) |
Suitable For |
Business
apps, MVPs, enterprise |
Answer:
Xamarin is a Microsoft-backed open-source framework for building cross-platform
mobile applications using C# and .NET. It allows developers to write shared
business logic and optionally shared UI using Xamarin.Forms, while still
accessing native APIs for iOS, Android, and Windows.
Answer:
Answer:
Yes, but iOS apps must still be compiled on a Mac build host due to
Apple’s restrictions. Visual Studio on Windows can remotely connect to a Mac to
build and deploy iOS apps.
Answer:
With Xamarin.Forms, you can share 90–95% of your code, including
business logic and UI. With Xamarin.Native, you typically share 70–80%,
with UI coded separately per platform.
Answer:
Yes. Xamarin remains stable and supported, especially for existing projects.
However, new projects are encouraged to use .NET MAUI, the evolution of
Xamarin, offering broader platform support and modernized architecture.
Answer:
Yes. Xamarin apps are compiled into native code (AOT on iOS, JIT on
Android) and use native controls, which means the performance is on par
with apps built using Swift, Kotlin, or Objective-C.
Answer:
Xamarin uses C# as the primary programming language, supported by the .NET
platform. You can also use XAML for defining UIs in Xamarin.Forms.
Answer:
Yes. Xamarin provides bindings to native APIs, and Xamarin.Essentials
offers cross-platform access to common features like camera, sensors,
geolocation, battery, and connectivity with a unified API.
Answer:
Some popular alternatives include:
Each has its own pros and cons depending on the use case,
team skills, and performance requirements.
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