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Take A QuizIntroduction to Graph Algorithms
Graphs are a fundamental data structure used to represent networks
of interconnected data. Whether modeling social networks, road maps, or the
web, graphs play a pivotal role in modern computing. Graphs consist of nodes
(or vertices) and edges (connections). Graph algorithms enable us to traverse,
search, and optimize paths within these networks.
In this tutorial, we’ll explore five essential graph
algorithms: Breadth-First Search (BFS), Depth-First Search (DFS),
Dijkstra’s Algorithm, Floyd-Warshall Algorithm, and Bellman-Ford
Algorithm — all with Java examples. These algorithms serve a wide range of
applications from pathfinding in games to routing in GPS systems.
1. Breadth-First Search (BFS)
Description:
BFS explores the graph layer by layer, visiting all nodes at the present depth
before moving to the next.
Java Code:
import
java.util.*;
public
class BFS {
public static void bfs(int start,
List<List<Integer>> graph) {
boolean[] visited = new
boolean[graph.size()];
Queue<Integer> queue = new
LinkedList<>();
visited[start] = true;
queue.add(start);
while (!queue.isEmpty()) {
int node = queue.poll();
System.out.print(node + "
");
for (int neighbor :
graph.get(node)) {
if (!visited[neighbor]) {
visited[neighbor] = true;
queue.add(neighbor);
}
}
}
}
}
Time Complexity: O(V + E)
Space Complexity: O(V)
2. Depth-First Search (DFS)
Description:
DFS explores as far down a branch as possible before backtracking.
Java Code:
public
class DFS {
public static void dfs(int node,
List<List<Integer>> graph, boolean[] visited) {
visited[node] = true;
System.out.print(node + " ");
for (int neighbor : graph.get(node)) {
if (!visited[neighbor]) {
dfs(neighbor, graph, visited);
}
}
}
}
Time Complexity: O(V + E)
Space Complexity: O(V) (due to recursion stack)
3. Dijkstra’s Algorithm
Description:
Used for finding the shortest path from a source node to all other nodes in a
graph with non-negative weights.
Java Code:
import
java.util.*;
public
class Dijkstra {
static class Node implements
Comparable<Node> {
int vertex, weight;
Node(int v, int w) { vertex = v; weight
= w; }
public int compareTo(Node n) { return
this.weight - n.weight; }
}
public static void dijkstra(int source,
List<List<Node>> graph, int V) {
int[] dist = new int[V];
Arrays.fill(dist, Integer.MAX_VALUE);
dist[source] = 0;
PriorityQueue<Node> pq = new
PriorityQueue<>();
pq.add(new Node(source, 0));
while (!pq.isEmpty()) {
Node curr = pq.poll();
for (Node neighbor :
graph.get(curr.vertex)) {
if (dist[curr.vertex] +
neighbor.weight < dist[neighbor.vertex]) {
dist[neighbor.vertex] =
dist[curr.vertex] + neighbor.weight;
pq.add(new
Node(neighbor.vertex, dist[neighbor.vertex]));
}
}
}
System.out.println("Distances:
" + Arrays.toString(dist));
}
}
Time Complexity: O((V + E) log V)
Space Complexity: O(V)
4. Floyd-Warshall Algorithm
Description:
All-pairs shortest paths algorithm that works with both positive and negative
edge weights (no negative cycles).
Java Code:
public
class FloydWarshall {
public static void floydWarshall(int[][]
graph, int V) {
int[][] dist = new int[V][V];
for (int i = 0; i < V; i++)
dist[i] = Arrays.copyOf(graph[i],
V);
for (int k = 0; k < V; k++) {
for (int i = 0; i < V; i++) {
for (int j = 0; j < V; j++)
{
if (dist[i][k] + dist[k][j]
< dist[i][j])
dist[i][j] = dist[i][k]
+ dist[k][j];
}
}
}
for (int[] row : dist)
System.out.println(Arrays.toString(row));
}
}
Time Complexity: O(V³)
Space Complexity: O(V²)
5. Bellman-Ford Algorithm
Description:
Used to compute shortest paths from a single source, capable of handling
negative weights and detecting negative cycles.
Java Code:
import
java.util.*;
public
class BellmanFord {
static class Edge {
int u, v, w;
Edge(int u, int v, int w) { this.u = u;
this.v = v; this.w = w; }
}
public static void
bellmanFord(List<Edge> edges, int V, int source) {
int[] dist = new int[V];
Arrays.fill(dist, Integer.MAX_VALUE);
dist[source] = 0;
for (int i = 1; i < V; i++) {
for (Edge e : edges) {
if (dist[e.u] !=
Integer.MAX_VALUE && dist[e.u] + e.w < dist[e.v])
dist[e.v] = dist[e.u] +
e.w;
}
}
// Detect negative cycle
for (Edge e : edges) {
if (dist[e.u] != Integer.MAX_VALUE
&& dist[e.u] + e.w < dist[e.v]) {
System.out.println("Graph
contains negative weight cycle");
return;
}
}
System.out.println("Distances:
" + Arrays.toString(dist));
}
}
Time Complexity: O(V * E)
Space Complexity: O(V)
Comparison Table of Graph Algorithms
|
Algorithm |
Time Complexity |
Space Complexity |
Handles Negative Weights |
Use Case |
|
BFS |
O(V + E) |
O(V) |
No |
Level-wise traversal |
|
DFS |
O(V + E) |
O(V) |
No |
Topological sorting, cycle detect |
|
Dijkstra |
O((V + E) log V) |
O(V) |
No |
Single-source shortest path |
|
Floyd-Warshall |
O(V³) |
O(V²) |
Yes (no cycles) |
All-pairs shortest path |
|
Bellman-Ford |
O(V * E) |
O(V) |
Yes |
Negative weight graphs |
Real-World Applications of Graph Algorithms
BFS (Breadth-First Search) explores a graph level-by-level
using a queue, which makes it ideal for finding the shortest path in unweighted
graphs or for level-order traversal. On the other hand, DFS (Depth-First
Search) dives deep into each branch before backtracking using recursion or a
stack, which is better suited for problems like cycle detection, topological
sorting, or solving mazes. BFS is more memory-intensive for wide graphs, while
DFS may hit stack limits in deep graphs.
Bellman-Ford is the preferred choice for graphs with negative edge weights because it relaxes all edges up to V-1 times and can detect negative weight cycles. Dijkstra's Algorithm assumes that once a node's shortest path is found, it won't change—which fails when a negative edge later offers a better path. Hence, Dijkstra produces incorrect results in graphs with negative weights.
No, BFS and DFS do not work correctly for weighted graphs
when computing the shortest path unless all edges have the same weight (in
which case BFS can be used). In weighted graphs, algorithms like Dijkstra or
Bellman-Ford should be used to account for varying edge weights.
Yes,
typically. Dijkstra’s Algorithm (especially with a min-priority queue) has a
time complexity of O((V + E) log V) using a binary heap, which is significantly
faster than Bellman-Ford’s O(V × E) in dense graphs.
However,
Dijkstra is restricted to graphs with non-negative weights, while Bellman-Ford
is more versatile in terms of weight handling but slower in execution.
Floyd-Warshall does not explicitly detect negative cycles but can indirectly do so. If any diagonal element dist[i][i] becomes negative, it indicates a negative weight cycle. In contrast, Bellman-Ford directly checks for cycle presence after the V-1 iterations, making it more transparent and suitable for single-source shortest path detection with cycle checking.
An adjacency matrix uses O(V²) space regardless of edge count, which is inefficient for sparse graphs. Adjacency lists use O(V + E) space, making them more space-efficient and faster for traversals in sparse graphs. Most graph algorithms like BFS, DFS, Dijkstra, and Bellman-Ford perform better with adjacency lists in large, sparse graphs.
Floyd-Warshall is preferred when the graph is dense and edge weights may be negative (but no negative cycles), as it provides a clean O(V³) solution for all-pairs shortest paths. Running Dijkstra’s Algorithm V times yields O(V × (V + E) log V), which may be better in sparse graphs but complex to implement compared to Floyd-Warshall’s simplicity.
No, by default, BFS or DFS starting from a single source
will only explore the connected component of that source. To process the entire
graph, especially for tasks like component counting or cycle detection, you
must run BFS or DFS on each unvisited node to ensure all disconnected
components are covered.
For real-time systems, efficiency and response time are critical. BFS or optimized Dijkstra (with Fibonacci or binary heaps) is ideal for fast queries in routing. Systems often precompute paths using Floyd-Warshall or store distance matrices. In large-scale applications like social networks, graph traversal is often distributed or approximated using heuristics like A*.
Most graph algorithms work for both, but implementation
varies. For DFS and BFS, directionality affects traversal order. For Dijkstra
and Bellman-Ford, directed edges must be processed correctly for accurate
pathfinding. Special attention must be paid in cycle detection, SCCs (Strongly
Connected Components), and topological sorting, which only apply to directed
graphs.
Posted on 10 Apr 2025, this text provides information on Graph Algorithms in Java. Please note that while accuracy is prioritized, the data presented might not be entirely correct or up-to-date. This information is offered for general knowledge and informational purposes only, and should not be considered as a substitute for professional advice.
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